This commit is contained in:
Redsandy
2026-01-18 20:56:24 +03:00
commit 7980e0add8
68 changed files with 1605294 additions and 0 deletions

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[gd_scene load_steps=10 format=3 uid="uid://cwte6nc4bxak0"]
[ext_resource type="Script" uid="uid://d3c5g160kh3vv" path="res://scripts/parabolic_projectile.gd" id="1_parabolic"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(1, 0.4, 0.1, 1)
emission_enabled = true
emission = Color(1, 0.3, 0, 1)
emission_energy_multiplier = 4.0
[sub_resource type="SphereMesh" id="SphereMesh_1"]
radius = 0.3
height = 0.6
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"]
radius = 0.3
height = 0.6
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1"]
direction = Vector3(0, 0, -1)
initial_velocity_min = 2.0
initial_velocity_max = 5.0
gravity = Vector3(0, -2, 0)
scale_min = 0.15
scale_max = 0.25
color = Color(1, 0.5, 0, 1)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2"]
direction = Vector3(0, 0, -1)
initial_velocity_min = 1.0
initial_velocity_max = 3.0
gravity = Vector3(0, -1, 0)
scale_min = 0.08
scale_max = 0.18
color = Color(1, 0.3, 0, 0.8)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3"]
direction = Vector3(0, 1, 0)
spread = 180.0
initial_velocity_min = 5.0
initial_velocity_max = 10.0
gravity = Vector3(0, -5, 0)
scale_min = 0.1
scale_max = 0.25
scale_over_velocity_min = 0.05
scale_over_velocity_max = 0.15
color = Color(1, 0.6, 0.1, 1)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_4"]
direction = Vector3(0, 1, 0)
initial_velocity_min = 1.5
initial_velocity_max = 3.0
gravity = Vector3(0, -2, 0)
scale_min = 0.15
scale_max = 0.3
color = Color(1, 0.8, 0.2, 1)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5"]
direction = Vector3(0, 1, 0)
spread = 90.0
initial_velocity_min = 2.0
initial_velocity_max = 4.0
gravity = Vector3(0, -1, 0)
scale_min = 0.2
scale_max = 0.4
color = Color(0.3, 0.3, 0.3, 0.6)
[node name="ParabolicProjectile" type="Area3D"]
script = ExtResource("1_parabolic")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
material_override = SubResource("StandardMaterial3D_1")
mesh = SubResource("SphereMesh_1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_1")
[node name="FireParticles" type="GPUParticles3D" parent="."]
amount = 40
lifetime = 0.4
process_material = SubResource("ParticleProcessMaterial_1")
draw_pass_1 = SubResource("SphereMesh_1")
[node name="TrailParticles" type="GPUParticles3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.4)
amount = 60
lifetime = 0.6
process_material = SubResource("ParticleProcessMaterial_2")
draw_pass_1 = SubResource("SphereMesh_1")
[node name="ExplosionParticles" type="GPUParticles3D" parent="."]
emitting = false
amount = 80
lifetime = 0.5
one_shot = true
process_material = SubResource("ParticleProcessMaterial_3")
draw_pass_1 = SubResource("SphereMesh_1")
[node name="ExplosionCore" type="GPUParticles3D" parent="."]
emitting = false
amount = 30
lifetime = 0.4
one_shot = true
process_material = SubResource("ParticleProcessMaterial_4")
draw_pass_1 = SubResource("SphereMesh_1")
[node name="ExplosionSmoke" type="GPUParticles3D" parent="."]
emitting = false
amount = 40
lifetime = 0.5
one_shot = true
process_material = SubResource("ParticleProcessMaterial_5")
draw_pass_1 = SubResource("SphereMesh_1")