init
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57
scenes/straight_projectile.tscn
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57
scenes/straight_projectile.tscn
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[gd_scene load_steps=7 format=3 uid="uid://q46fjntx43e2"]
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[ext_resource type="Script" uid="uid://crsltf0vxq1xd" path="res://scripts/straight_projectile.gd" id="1_straight"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
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albedo_color = Color(1, 0.6, 0.2, 1)
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emission_enabled = true
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emission = Color(1, 0.4, 0, 1)
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emission_energy_multiplier = 3.0
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[sub_resource type="SphereMesh" id="SphereMesh_1"]
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radius = 0.2
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height = 0.6
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[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
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radius = 0.2
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_1"]
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direction = Vector3(0, 0, -1)
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initial_velocity_min = 2.0
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initial_velocity_max = 4.0
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gravity = Vector3(0, -2, 0)
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scale_min = 0.1
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scale_max = 0.2
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color = Color(1, 0.5, 0, 1)
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2"]
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direction = Vector3(0, 0, -1)
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initial_velocity_min = 1.0
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initial_velocity_max = 2.0
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gravity = Vector3(0, -1, 0)
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scale_min = 0.05
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scale_max = 0.15
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color = Color(1, 0.3, 0, 0.8)
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[node name="StraightProjectile" type="Area3D"]
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script = ExtResource("1_straight")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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material_override = SubResource("StandardMaterial3D_1")
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mesh = SubResource("SphereMesh_1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_1")
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[node name="FireParticles" type="GPUParticles3D" parent="."]
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amount = 30
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lifetime = 0.3
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process_material = SubResource("ParticleProcessMaterial_1")
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draw_pass_1 = SubResource("SphereMesh_1")
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[node name="TrailParticles" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.3)
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amount = 50
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lifetime = 0.5
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process_material = SubResource("ParticleProcessMaterial_2")
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draw_pass_1 = SubResource("SphereMesh_1")
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