[gd_scene load_steps=8 format=3 uid="uid://c64bxmqeaaaku"] [ext_resource type="PackedScene" uid="uid://player" path="res://scenes/player.tscn" id="1_main"] [ext_resource type="PackedScene" path="res://scenes/enemy.tscn" id="2_main"] [ext_resource type="Script" uid="uid://28onm6d36qbo" path="res://scripts/camera_controller.gd" id="3_main"] [ext_resource type="PackedScene" path="res://scenes/hud.tscn" id="4_main"] [sub_resource type="PlaneMesh" id="PlaneMesh_1"] size = Vector2(50, 50) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.2, 0.2, 0.2, 1) [sub_resource type="BoxShape3D" id="BoxShape3D_1"] size = Vector3(50, 0.1, 50) [node name="Main" type="Node3D"] [node name="Ground" type="StaticBody3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] mesh = SubResource("PlaneMesh_1") surface_material_override/0 = SubResource("StandardMaterial3D_1") [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] shape = SubResource("BoxShape3D_1") [node name="Player" parent="." instance=ExtResource("1_main")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.2521453, 1, 12.966181) [node name="Enemies" type="Node3D" parent="."] [node name="Enemy1" parent="Enemies" instance=ExtResource("2_main")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.720226, 1, 5) [node name="Enemy2" parent="Enemies" instance=ExtResource("2_main")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 1, 5) [node name="Enemy3" parent="Enemies" instance=ExtResource("2_main")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 1, -5) [node name="Enemy4" parent="Enemies" instance=ExtResource("2_main")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 1, -5) [node name="Enemy5" parent="Enemies" instance=ExtResource("2_main")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 8) [node name="CameraController" type="Node3D" parent="."] script = ExtResource("3_main") [node name="Camera3D" type="Camera3D" parent="CameraController"] transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 15, 15) current = true fov = 60.0 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, -0.75, 0.433013, 0, 10, 0) shadow_enabled = true [node name="HUD" parent="." instance=ExtResource("4_main")]