Phase 1 UAT Test 3 surfaced a two-headed BLOCKER: (a) silent empty-video archive when save crosses a port-reconnect window, (b) 3x "Attempting to use a disconnected port object" Uncaught Errors starting at the 290 s pre-emptive reconnect mark. Bisect confirmed: H1 (port lifecycle race) was introduced by Plan 01-04 (b064a21); H2 (createArchive silent-skip on empty segments) is an upstream defect (555eb05) that became fatal once CR-01 + sweep #5 guaranteed the silent-skip branch would fire on every save during a reconnect window. This commit lands the 3 RED tests at the unit-test level — they match the UAT error string byte-for-byte for H1/H1.b and pin the silent-drop contract for H2. They will flip GREEN as the Option C architectural refactor (request-id'd port protocol + port-health probe + retry + operator-visible error surface) lands across the next commits. Baseline: 8 files / 43 tests (40 GREEN, 3 RED). tsc --noEmit exit 0. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
428 lines
19 KiB
TypeScript
428 lines
19 KiB
TypeScript
// tests/offscreen/port-reconnect-race.test.ts
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//
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// RED-gate tests for debug session empty-archive-port-race
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// (.planning/debug/empty-archive-port-race.md).
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//
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// Empirically pins the two coupled defects observed in Phase 1 UAT Test 3:
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//
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// H1 Pre-emptive reconnect at 290 s leaves the ping interval briefly
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// able to fire against a Port whose remote end has been disconnected,
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// throwing "Attempting to use a disconnected port object" — 3
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// uncaught errors observed in the offscreen console.
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//
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// H2 REQUEST_BUFFER round-trip silently drops BUFFER when the port is
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// replaced mid-encode (src/offscreen/recorder.ts:597 stale-port
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// refuse) AND when the SW's videoPort is null at request time
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// (src/background/index.ts:128 fast-bailout). The SW then times
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// out (BUFFER_FETCH_TIMEOUT_MS = 2 s) and resolves
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// `{ segments: [] }`, which createArchive's branch at
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// src/background/index.ts:346 silently elides into a video-less
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// archive. Operator-visible result: 88 KB zip with NO
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// video/last_30sec.webm.
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//
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// These tests drive the REAL src/offscreen/recorder.ts module via the
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// established chrome-stub harness (same scaffold as
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// tests/offscreen/port.test.ts + handshake.test.ts). No source-code
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// re-implementation — the production module is what we're testing.
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import { describe, it, expect, vi, beforeEach } from 'vitest';
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interface PortStub {
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name: string;
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// Throw-on-disconnected-postMessage: simulates the real Chrome behaviour
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// documented at https://developer.chrome.com/docs/extensions/develop/concepts/messaging
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// — postMessage on a disconnected Port throws synchronously with
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// "Attempting to use a disconnected port object".
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postMessage: ReturnType<typeof vi.fn>;
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onMessage: {
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addListener: ReturnType<typeof vi.fn>;
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// capture for synthetic dispatch
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_listeners: Array<(msg: unknown) => void>;
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};
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onDisconnect: {
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addListener: (fn: () => void) => void;
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// capture for synthetic dispatch
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_listeners: Array<() => void>;
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};
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disconnect: ReturnType<typeof vi.fn>;
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// test seam — flip this to true to simulate the remote disconnect
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// having taken effect before the next postMessage runs.
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_disconnected: boolean;
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}
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interface ChromeStub {
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runtime: {
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id: string;
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sendMessage: ReturnType<typeof vi.fn>;
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onMessage: { addListener: ReturnType<typeof vi.fn> };
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connect: () => PortStub;
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};
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}
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interface GlobalWithChrome {
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chrome?: ChromeStub;
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MediaRecorder?: { isTypeSupported: (mime: string) => boolean };
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}
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// Build a PortStub whose postMessage throws once `_disconnected` flips true,
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// matching Chrome's runtime semantics. The throw is the exact error string
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// the offscreen console showed in UAT Test 3 ("Attempting to use a
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// disconnected port object"), so the test fails loudly when the bug is
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// reproduced — and is silent (pass) once the production code clears the
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// ping interval BEFORE the disconnect-detection race window.
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function makePortStub(): PortStub {
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const port: PortStub = {
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name: 'video-keepalive',
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postMessage: vi.fn(),
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onMessage: {
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addListener: vi.fn(),
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_listeners: [],
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},
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onDisconnect: {
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addListener: (fn: () => void) => {
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port.onDisconnect._listeners.push(fn);
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},
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_listeners: [],
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},
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disconnect: vi.fn(() => {
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port._disconnected = true;
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}),
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_disconnected: false,
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};
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// Wire onMessage.addListener to capture into _listeners so the test can
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// dispatch REQUEST_BUFFER synthetically.
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port.onMessage.addListener.mockImplementation(
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(fn: (msg: unknown) => void) => {
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port.onMessage._listeners.push(fn);
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}
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);
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// Wire postMessage to throw if the port is disconnected — Chrome's
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// documented behaviour. This is the smoking gun for H1.
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port.postMessage.mockImplementation((msg: unknown) => {
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if (port._disconnected) {
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throw new Error('Attempting to use a disconnected port object');
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}
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return msg;
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});
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return port;
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}
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function buildChromeStub(ports: PortStub[]): ChromeStub {
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return {
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runtime: {
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id: 'ext-id-test',
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sendMessage: vi.fn(),
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onMessage: { addListener: vi.fn() },
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connect: () => {
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const port = makePortStub();
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ports.push(port);
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return port;
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},
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},
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};
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}
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describe('port reconnect race (RED — confirms empty-archive-port-race H1+H2)', () => {
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let originalSetInterval: typeof globalThis.setInterval;
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let originalClearInterval: typeof globalThis.clearInterval;
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let originalSetTimeout: typeof globalThis.setTimeout;
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let originalClearTimeout: typeof globalThis.clearTimeout;
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beforeEach(() => {
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vi.resetModules();
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(globalThis as unknown as GlobalWithChrome).MediaRecorder = {
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isTypeSupported: vi.fn().mockReturnValue(true),
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};
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originalSetInterval = globalThis.setInterval;
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originalClearInterval = globalThis.clearInterval;
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originalSetTimeout = globalThis.setTimeout;
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originalClearTimeout = globalThis.clearTimeout;
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});
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// ──────────────────────────────────────────────────────────────────────
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// H1 — ping fires against disconnected port and throws
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// ──────────────────────────────────────────────────────────────────────
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//
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// Production code path (src/offscreen/recorder.ts:623-625):
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// pingIntervalId = setInterval(() => {
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// keepalivePort?.postMessage({ type: 'PING' }); // throws if disconnected
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// }, PORT_PING_MS);
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//
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// The `?.` only guards against keepalivePort === null. After the SW
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// (or the SW's idle-eviction, or a remote disconnect) tears down the
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// port, the offscreen-side Port reference is still non-null but
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// postMessage throws synchronously with "Attempting to use a
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// disconnected port object". The interval is cleared only in the
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// onDisconnect handler — there's a race window during which the next
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// queued interval callback fires before onDisconnect runs.
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//
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// Test strategy: intercept setInterval to capture the ping callback,
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// then synthetically disconnect the port (without firing onDisconnect
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// first — mimicking the race), then invoke the captured ping callback
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// and assert it does NOT throw an uncaught error.
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it('H1: ping callback handles a remotely-disconnected port without throwing', async () => {
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const ports: PortStub[] = [];
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const stub = buildChromeStub(ports);
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(globalThis as unknown as GlobalWithChrome).chrome = stub;
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// Intercept setInterval to capture the ping callback for direct invocation.
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const intervalCallbacks: Array<() => void> = [];
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globalThis.setInterval = ((cb: () => void, _ms: number) => {
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intervalCallbacks.push(cb);
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return 999 as unknown as ReturnType<typeof setInterval>;
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}) as typeof globalThis.setInterval;
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// No-op clearInterval — the test wants to keep the callback callable
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// even after the production code attempts a clear, to expose the
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// race-window assumption.
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globalThis.clearInterval = (() => {}) as typeof globalThis.clearInterval;
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await import('../../src/offscreen/recorder');
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expect(ports.length).toBe(1);
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expect(intervalCallbacks.length).toBeGreaterThanOrEqual(1);
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const port = ports[0];
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const pingCb = intervalCallbacks[0];
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// Simulate the race: the remote side of the port has been
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// disconnected (e.g. SW eviction, ~5 min cap, port glitch) but the
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// offscreen's onDisconnect handler has NOT yet run, so the interval
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// is still installed and keepalivePort is still non-null on the
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// offscreen side.
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port._disconnected = true;
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// The PRODUCTION ping callback must not throw — either by checking
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// port.postMessage safety first, or by wrapping the call in
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// try/catch, or by removing the interval at first postMessage
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// failure. Whatever the fix, an uncaught throw here would surface
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// as the "Attempting to use a disconnected port object" error the
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// operator observed in UAT Test 3.
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expect(() => pingCb()).not.toThrow();
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// Restore globals.
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globalThis.setInterval = originalSetInterval;
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globalThis.clearInterval = originalClearInterval;
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});
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// ──────────────────────────────────────────────────────────────────────
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// H2 — BUFFER lost on stale-port reconnect; SW left with empty segments
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// ──────────────────────────────────────────────────────────────────────
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//
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// Production code path (src/offscreen/recorder.ts:547-604):
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// const finalized = getSegments();
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// ...
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// for (let idx = 0; idx < allSegments.length; idx++) {
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// const data = await blobToBase64(segment); // ←── async window
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// transferred.push(...);
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// }
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// if (keepalivePort !== portAtRequest) {
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// logger.warn('port replaced during encode; dropping BUFFER response');
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// return;
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// }
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// portAtRequest.postMessage({ type: 'BUFFER', segments: transferred });
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//
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// When the SW issues REQUEST_BUFFER during the ~10-50 ms reconnect
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// window, the offscreen captures `portAtRequest = keepalivePort`,
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// awaits the per-segment base64 encode (~150 ms for 3 segments), and
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// by the time the encode completes the pre-emptive reconnect has
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// swapped `keepalivePort` to a fresh Port. The guard correctly
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// refuses to post on the stale Port. HOWEVER, no retry is issued —
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// the SW's getVideoBufferFromOffscreen times out after 2 s and
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// resolves `{ segments: [] }`. createArchive then takes the silent
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// no-video branch (src/background/index.ts:350-352). The archive
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// ships without video.
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//
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// This RED test pins the contract: when REQUEST_BUFFER arrives AND
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// segments exist, BUFFER (with the encoded segments) MUST reach SOME
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// live port, either:
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// (a) by retrying on the freshly-connected port, OR
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// (b) by re-issuing REQUEST_BUFFER on the new port from the
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// reconnect handler when there's an unanswered request in
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// flight.
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// Whatever the strategy, silent loss with non-empty buffer is the
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// bug. The current production code drops the response on the floor.
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it('H2: REQUEST_BUFFER mid-reconnect must NOT drop BUFFER when segments exist', async () => {
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const ports: PortStub[] = [];
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const stub = buildChromeStub(ports);
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(globalThis as unknown as GlobalWithChrome).chrome = stub;
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const recorder = await import('../../src/offscreen/recorder');
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// 1) Seed the ring buffer with 3 real Blob segments via the test
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// seam (recorder.ts:85 — pushSegmentForTest). Each segment is a
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// plausible WebM head (EBML magic + filler bytes). The 3 ×
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// payload ensures the for-loop body actually awaits — opening
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// the real reconnect race window.
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const ebmlMagic = new Uint8Array([0x1a, 0x45, 0xdf, 0xa3]);
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recorder.resetBuffer();
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for (let i = 0; i < 3; i++) {
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const payload = new Uint8Array(1024);
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payload.set(ebmlMagic, 0);
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payload.fill(i + 1, ebmlMagic.length);
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recorder.pushSegmentForTest(
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new Blob([payload], { type: 'video/webm' })
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);
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}
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expect(recorder.getSegments().length).toBe(3);
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expect(ports.length).toBe(1);
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const oldPort = ports[0];
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expect(oldPort.onMessage._listeners.length).toBeGreaterThanOrEqual(1);
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// 2) SW issues REQUEST_BUFFER — synthetically dispatch to the
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// captured onPortMessage listener. The production code kicks off
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// encodeAndSendBuffer which awaits 3 blobToBase64 calls.
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oldPort.onMessage._listeners[0]({ type: 'REQUEST_BUFFER' });
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// 3) Mid-encode, the pre-emptive reconnect fires. Simulate by
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// firing onDisconnect on the old port — production code's
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// handler runs `keepalivePort = null` then `connectPort()`
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// which spawns a new PortStub. The keepalivePort reference now
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// points to the new port; the in-flight portAtRequest in the
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// encode loop still points to oldPort, so the stale-port guard
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// at line 597 will trigger.
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oldPort.onDisconnect._listeners.forEach((fn) => fn());
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// After reconnect a NEW port exists.
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expect(ports.length).toBeGreaterThanOrEqual(2);
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const newPort = ports[ports.length - 1];
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// 4) Drain enough microtasks for the encode loop to complete and
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// the post-await guard to evaluate. blobToBase64 awaits
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// `blob.arrayBuffer()` (1 microtask) ×3 + the guard check.
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// Generous: drain 32 microtasks then a macrotask. This is
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// deterministic — vitest's Node env exposes setImmediate
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// semantics via setTimeout(_, 0).
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for (let i = 0; i < 32; i++) {
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await Promise.resolve();
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}
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await new Promise<void>((resolve) => setTimeout(resolve, 0));
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for (let i = 0; i < 32; i++) {
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await Promise.resolve();
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}
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// CONTRACT — pick exactly one:
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//
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// (a) BUFFER posted on the NEW port (segments encoded, retry on
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// fresh port works), OR
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// (b) BUFFER posted on the OLD port (encode completed and the
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// post squeezed in before the swap took effect — acceptable
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// because the SW's per-request listener is still bound to it
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// and the SW gets the data).
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//
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// The current production code posts NEITHER when the reconnect
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// arrives between the await and the post (the line 597 guard
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// returns silently). This assertion FAILS today, proving the H2
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// bug. The fix must surface SOME signal that the SW can act on —
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// silent loss when the buffer is non-empty is the bug.
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const oldPortBuffers = oldPort.postMessage.mock.calls.filter(
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(call: unknown[]) =>
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typeof call[0] === 'object' &&
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call[0] !== null &&
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(call[0] as { type?: unknown }).type === 'BUFFER'
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);
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const newPortBuffers = newPort.postMessage.mock.calls.filter(
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(call: unknown[]) =>
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typeof call[0] === 'object' &&
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call[0] !== null &&
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(call[0] as { type?: unknown }).type === 'BUFFER'
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);
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const totalBuffersPosted = oldPortBuffers.length + newPortBuffers.length;
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// Stronger assertion: when BUFFER reaches a port, it must carry
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// the 3 segments we seeded. A 0-segment BUFFER is the silent-loss
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// shape and should not satisfy the contract.
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const allBufferCalls = [...oldPortBuffers, ...newPortBuffers];
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const segmentBearingBuffers = allBufferCalls.filter((call) => {
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const msg = call[0] as { segments?: unknown };
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return Array.isArray(msg.segments) && msg.segments.length > 0;
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});
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expect(totalBuffersPosted).toBeGreaterThanOrEqual(1);
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expect(segmentBearingBuffers.length).toBeGreaterThanOrEqual(1);
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// Cleanup test seam state so we don't bleed segments across tests.
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recorder.resetBuffer();
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});
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// ──────────────────────────────────────────────────────────────────────
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// H1.b — pre-emptive reconnect path specifically. Walk the same
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// sequence the operator hit at 290 s: the production code calls
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// `keepalivePort?.disconnect()` and the test then invokes the ping
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// callback that was installed BEFORE the reconnect. This proves the
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// race window in the production timer-clear ordering.
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// ──────────────────────────────────────────────────────────────────────
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it('H1.b: pre-emptive reconnect path — ping does not throw against just-disconnected port', async () => {
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const ports: PortStub[] = [];
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const stub = buildChromeStub(ports);
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(globalThis as unknown as GlobalWithChrome).chrome = stub;
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// Capture both interval callbacks AND timeout callbacks for direct
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// invocation. We need to fire the pre-emptive setTimeout
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// synthetically (it would otherwise wait 290 s of wall-clock time).
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const intervalCallbacks: Array<() => void> = [];
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const timeoutCallbacks: Array<() => void> = [];
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globalThis.setInterval = ((cb: () => void, _ms: number) => {
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intervalCallbacks.push(cb);
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return 100 as unknown as ReturnType<typeof setInterval>;
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}) as typeof globalThis.setInterval;
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globalThis.setTimeout = ((cb: () => void, _ms: number) => {
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timeoutCallbacks.push(cb);
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return 200 as unknown as ReturnType<typeof setTimeout>;
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}) as typeof globalThis.setTimeout;
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// No-op the clear* so the captured callbacks remain callable —
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// surfaces the race-window assumption in the production code.
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globalThis.clearInterval = (() => {}) as typeof globalThis.clearInterval;
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globalThis.clearTimeout = (() => {}) as typeof globalThis.clearTimeout;
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await import('../../src/offscreen/recorder');
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expect(ports.length).toBe(1);
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const port = ports[0];
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// intervalCallbacks[0] is the ping callback (first setInterval call).
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// timeoutCallbacks contains at least the pre-emptive reconnect timer
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// (recorder.ts:626). Other setTimeouts may exist (e.g. queueMicrotask
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// shims, scheduleRotation — but the latter is gated on mediaStream
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// which is null in this test).
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expect(intervalCallbacks.length).toBeGreaterThanOrEqual(1);
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expect(timeoutCallbacks.length).toBeGreaterThanOrEqual(1);
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const pingCb = intervalCallbacks[0];
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// The pre-emptive reconnect timeout is the only setTimeout the
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// bootstrap installs (rotation is gated on mediaStream). Pick the
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// first to keep the test resilient.
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const preemptiveReconnect = timeoutCallbacks[0];
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// 1) Fire pre-emptive reconnect — the production code calls
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// keepalivePort?.disconnect(). Our stub flips _disconnected=true
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// synchronously (matching Chrome's local disconnect semantics).
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preemptiveReconnect();
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expect(port._disconnected).toBe(true);
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expect(port.disconnect).toHaveBeenCalled();
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// 2) Now the race: an already-queued ping callback (e.g. scheduled
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// before the reconnect) fires against the just-disconnected port.
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// Production code: keepalivePort?.postMessage({type:'PING'}) —
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// keepalivePort is still the old non-null reference at this point
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// (the onDisconnect handler may not have run yet in the same
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// macrotask), so postMessage runs against the disconnected port
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// and our stub throws — exactly matching the UAT error message.
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//
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// The fix must make this safe. Acceptable strategies:
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// - Clear the interval as the FIRST step of the pre-emptive
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// reconnect, before .disconnect().
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// - Wrap postMessage in try/catch inside the ping callback.
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// - Switch to a per-port closure (capturedPort) so a stale ping
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// can detect it's pinging a swapped port.
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expect(() => pingCb()).not.toThrow();
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// Restore globals.
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globalThis.setInterval = originalSetInterval;
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globalThis.clearInterval = originalClearInterval;
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globalThis.setTimeout = originalSetTimeout;
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globalThis.clearTimeout = originalClearTimeout;
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});
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});
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